Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Jeannette Winn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeannette Winn fail to help. Gain an Enemy. |
1 |
22 |
Jeannette Winn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Jeannette Winn have no idea what happened to Jeannette Winn – they found Jeannette Winn's ship drifting on the fringes of friendly space. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Jeannette Winn's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Imperial trade restrictions force Jeannette Winn out of business. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Jeannette Winn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |