Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Injured. |
4 |
29 |
Gain Enemy if Jewel Chapman don't already have one. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
35 |
Gain Enemy if Jewel Chapman don't already have one. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |