Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
28 |
Unit is slaughtered in a disastrous battle, for which Jewel Fawns blame Jewel Fawns's commander. Gain commander as Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Jewel Fawns's Contacts or Allies betrays Jewel Fawns, ending Jewel Fawns's career. That Contact or Ally becomes a Rival or Enemy. |