Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Johnie Shelton's Contacts or Allies betrays Johnie Shelton, ending Johnie Shelton's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Johnie Shelton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Lost eye or limb. Fully recovered. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Johnie Shelton come into conflict with a splinter group Johnie Shelton's own religion which maintains Johnie Shelton's version is the wrong one. Gain 1 Rivals. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
34 |
Johnie Shelton do not know what happened to Johnie Shelton. There is a gap in Johnie Shelton's memory. |