Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Psychologically damaged by Kar Peep's time in the scouts. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Kar Peep's life into chaos, forcing Kar Peep to leave the planet. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Kar Peep far from home. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Kar Peep run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Switched to Citizen (Corporate). |
6 |
31 |
Accused of a crime |
6 |
34 |
Promoted to Citizen (Corporate) rank 1. |
7 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
34 |
Retired at age 34. |