Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Leila Rule's Contacts or Allies betrays Leila Rule, ending Leila Rule's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
34 |
Political upheaval strikes Leila Rule's homeworld, and Leila Rule is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |