Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
23 |
A disaster leaves several injured, and others blame Lissie Collins, forcing Lissie Collins to leave Lissie Collins's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A series of bad deals and decisions force Lissie Collins into bankruptcy. Lissie Collins salvages what Lissie Collins can. |
5 |
29 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Voluntarily left Wanderer |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Switched to Scout (Courier) with previous rank. |
6 |
36 |
Serve as the courier for an important message from the Imperium. |