Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Owe 7,500 for medical bills. |
2 |
19 |
Became a Scout (Explorer). |
2 |
23 |
Lorene Lyness's ship is damaged, and Lorene Lyness have to hitch-hike Lorene Lyness's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A good deal ensures Lorene Lyness is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Lorene Lyness come into conflict with a splinter group Lorene Lyness's own religion which maintains Lorene Lyness's version is the wrong one. Gain 3 Rivals. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
33 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |