Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Lovie Carr have no idea what happened to Lovie Carr – they found Lovie Carr's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Lovie Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Rogue (Enforcer). |
3 |
24 |
Crime pays off. Gain victim as Enemy. |
4 |
25 |
Continued as Rogue (Enforcer). |
4 |
29 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
29 |
Continued as Rogue (Enforcer). |
5 |
33 |
A crime lord considers Lovie Carr his protégé. |
5 |
33 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
33 |
Continued as Rogue (Enforcer). |
6 |
37 |
Crime pays off. Gain victim as Enemy. |
6 |
37 |
Promoted to Rogue (Enforcer) rank 3. |