Settler Lulu Nichols  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 37 F 8 (0) 10 (1) 7 (0) 9 (1) 8 (0) 4 (-1)8A7984
Evasive
 
Skills
Admin 0
Athletics (Strength) 2
Deception 1
Electronics 0
Engineer (Power) 1
Gambler 1
Gun Combat 0
Profession (Sports/Team Ball Sports) 1
Recon 0
Stealth 0
Steward 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Drifter Wanderer 01
Citizen Colonist Settler33
 
Name Type Affinity Enmity Power Influence Species
Arlene Fuller Enemy 0 1 1 1 Murrissi (F/44)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 22 A police detective or rival criminal forces Lulu Nichols to flee and vows to hunt Lulu Nichols down. Gain an Enemy.
2 22 Became a Drifter (Wanderer).
2 24 Suffer from a life-threatening illness.
3 24 Became a Citizen (Colonist).
3 27 Lulu Nichols's business expands, Lulu Nichols's corporation grows, or the colony thrives.
3 28 Promoted to Citizen (Colonist) rank 1.
4 28 Continued as Citizen (Colonist).
4 30 Lulu Nichols gain experience in a technical field as a computer operator or surveyor.
4 32 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 32 Continued as Citizen (Colonist).
5 35 Lulu Nichols learn something Lulu Nichols should not have – a corporate secret, a political scandal – which Lulu Nichols can profit from illegally.
5 36 Promoted to Citizen (Colonist) rank 3.
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