Manda Rand  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Geonee 37 F 7 (0) 7 (0) 12 (2) 12 (2) 9 (1) 6 (0)None77CC96
Cynical
 
Skills
Animals 0
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Jack-of-All-Trades 1
Medic 0
Profession (Spacer) 0
Recon 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Drifter Barbarian 02
 
Term Age History
1 18 Became a Citizen (Colonist).
1 20 Manda Rand befriend a superior in the corporation or the colony.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Manda Rand's business expands, Manda Rand's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Severely injured. Owe 2,500 for medical bills.
4 29 Became a Drifter (Barbarian).
4 30 Encounter a Psionic institute.
4 30 Tested for psionic powers
5 33 Continued as Drifter (Barbarian).
5 35 Attacked by enemies and injured.
5 35 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 35 Gain Enemy if Manda Rand don't already have one.
5 37 Forced to muster out.
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