Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A series of bad deals and decisions force Manila McMillan into bankruptcy. Manila McMillan salvages what Manila McMillan can. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Perform an exemplary service for the scouts. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
27 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Manila McMillan's Contacts or Allies betrays Manila McMillan, ending Manila McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Switched to Merchant (Broker). |
5 |
31 |
Gained a contact. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
33 |
Lost eye or limb. Owe 1,250 for medical bills. |
7 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Manila McMillan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |