Initiate Manila McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 37 F 5 (-1) 3 (-1) 1 (-2) 6 (0) 9 (1) 7 (0)531697
Voracious
 
Skills
Advocate 1
Athletics 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Persuade 0
Science (Social Sciences/Belief) 2
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Scout Explorer Scout12
Drifter Barbarian 01
Merchant Broker 02
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 A series of bad deals and decisions force Manila McMillan into bankruptcy. Manila McMillan salvages what Manila McMillan can.
2 19 Failed to qualify for Enforcer (Rogue).
2 19 Submitted to the draft.
2 19 Became a Scout (Explorer).
2 22 Perform an exemplary service for the scouts.
2 23 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 23 Continued as Scout (Explorer).
3 27 Nearly killed. Owe 40,000 for medical bills.
4 27 Became a Drifter (Barbarian).
4 28 Betrayed by a friend. One of Manila McMillan's Contacts or Allies betrays Manila McMillan, ending Manila McMillan's career. That Contact or Ally becomes a Rival or Enemy.
5 28 Switched to Merchant (Broker).
5 31 Gained a contact.
6 32 Continued as Merchant (Broker).
6 33 Lost eye or limb. Owe 1,250 for medical bills.
7 33 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 35 Manila McMillan retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 37 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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