Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
Marcella McMillan's work ends up coming home with Marcella McMillan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
An investigation takes on a dangerous turn. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Established a network of contacts. Gain 1 contacts. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Marcella McMillan went above and beyond the call of duty. |