Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Nearly killed. Fully recovered. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Maxie Miller blame Maxie Miller's commander. Gain commander as Enemy. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
27 |
One of Maxie Miller's pieces of art is stolen, and the investigation brings Maxie Miller into the criminal underworld. |
4 |
30 |
Promoted to Entertainer (Performer) rank 1. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
33 |
Maxie Miller is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |