Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Maybell Norman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Maybell Norman fail to help. Gain an Enemy. |
1 |
21 |
Maybell Norman have no idea what happened to Maybell Norman – they found Maybell Norman's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Psychologically damaged by Maybell Norman's time in the scouts. |
3 |
24 |
Became a Scholar (Scientist). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Scholar (Scientist) rank 1. |
4 |
28 |
Continued as Scholar (Scientist). |
4 |
32 |
An expedition or voyage goes wrong, leaving Maybell Norman stranded in the wilderness. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
34 |
Refuse to join a cheat in some fashion. |
5 |
36 |
Promoted to Scholar (Scientist) rank 2. |