Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Maybelle Clark's work ends up coming home with Maybelle Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Attacked by enemies that Maybelle Clark easily defeat. |
2 |
22 |
Gain Enemy if Maybelle Clark don't already have one. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Voluntarily left Barbarian |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Maybelle Clark is ordered to take part in a black ops mission that goes against Maybelle Clark's conscience. Gain the lone survivor as an Enemy. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Find an Alien Artifact. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |