Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Severely injured. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Switched to Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Melanie Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Entertainer (Performer). |
5 |
31 |
Melanie Hill is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
33 |
Risk Melanie Hill's fortune on a possibility lucrative deal and win. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |