Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Mellie Treadway's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mellie Treadway fail to help. Gain an Enemy. |
1 |
22 |
Mellie Treadway have no idea what happened to Mellie Treadway – they found Mellie Treadway's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Mellie Treadway spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Gain a contact in an alien race. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Mellie Treadway far from home. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Given advanced training in a specialist field |
6 |
37 |
Forced to muster out. |