Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Mildred Diaz easily defeat. |
1 |
20 |
Gain Enemy if Mildred Diaz don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Scarred. Owe 2,500 for medical bills. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Mildred Diaz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Mildred Diaz easily defeat. |
4 |
31 |
Gain Enemy if Mildred Diaz don't already have one. |