Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Moved to a new world. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Mittie Beck's Contacts or Allies betrays Mittie Beck, ending Mittie Beck's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
28 |
Commanding officer takes an interest in Mittie Beck's career. |
4 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Mittie Beck foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |