Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Muriel Hudson botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Muriel Hudson have no idea what happened to Muriel Hudson – they found Muriel Hudson's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Psychologically damaged by Muriel Hudson's time in the scouts. |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
Muriel Hudson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Failed to qualify for Partisan (Shaper Priest). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Muriel Hudson's Contacts or Allies betrays Muriel Hudson, ending Muriel Hudson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Switched to Merchant (Free Trader). |
6 |
34 |
A sudden war destroys Muriel Hudson's trade routes and contacts, forcing Muriel Hudson to flee that region of space. |
6 |
34 |
Gain rebels as Enemy |