Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Corporate (Citizen). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
29 |
Failed to qualify for Journalist (Entertainer). |
3 |
29 |
Became a Drifter (Wanderer). |
3 |
30 |
Myra Cadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Myra Cadden have no idea what happened to Myra Cadden – they found Myra Cadden's ship drifting on the fringes of friendly space. |