Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Nita Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nita Clubb fail to help. Gain an Enemy. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |