Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Norma Maynard's scout ship is one of the first on the scene to rescue the survivors of a disaster but Norma Maynard fail to help. Gain an Enemy. |
1 |
19 |
Norma Maynard's ship is damaged, and Norma Maynard have to hitch-hike Norma Maynard's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Norma Maynard's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Norma Maynard inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Norma Maynard is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Norma Maynard as an Enemy. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
35 |
Norma Maynard is rewarded for Norma Maynard's diligence or cunning. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |