Patsy Greerson  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 37 F 7 (0) 6 (0) 6 (0) 9 (1) 4 (-1) 7 (0)766947
Vibrant hair color, Personable
 
Skills
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 0
Melee (Unarmed) 2
Persuade 0
Science (Physical Sciences) 0
Stealth 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Prisoner Fixer 11
Army Army Support Private01
Drifter Barbarian 02
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Accused of a crime
2 22 Became a Prisoner (Fixer).
2 25 Vocational Training.
2 26 Promoted to Prisoner (Fixer) rank 1.
2 26 Paroled from prison.
3 26 Became a Army (Army Support) with the new title Private.
3 28 Assigned to an urbanised planet torn by war.
3 30 Forced to muster out.
4 30 Failed to qualify for Flight (Navy).
4 30 Became a Drifter (Barbarian).
4 32 Patsy Greerson do not know what happened to Patsy Greerson. There is a gap in Patsy Greerson's memory.
5 32 Failed to qualify for Field Researcher (Scholar).
5 32 Continued as Drifter (Barbarian).
5 36 Betrayed by a friend. One of Patsy Greerson's Contacts or Allies betrays Patsy Greerson, ending Patsy Greerson's career. That Contact or Ally becomes a Rival or Enemy.
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