Reba Morris  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 37 F 3 (-1) 6 (0) 11 (1) 8 (0) 9 (1) 5 (-1)36B895
Pushy
 
Skills
Athletics 0
Deception 2
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Persuade 1
Recon 0
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Drifter Wanderer 13
 
Name Type Affinity Enmity Power Influence Species
Johnnie Miles Enemy 0 4 2 1 Ne Kraeda ren Kelva (M/44)
Alice Coulston Enemy 0 2 0 6 Ne Kraeda ren Kelva (F/9)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Go undercover to investigate an enemy.
1 22 Life ruined by a criminal gang. Gain the gang as an Enemy
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Reba Morris's work ends up coming home with Reba Morris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Drifter (Wanderer).
3 25 Attacked by enemies that Reba Morris easily defeat.
3 25 Gain Enemy if Reba Morris don't already have one.
3 28 Promoted to Drifter (Wanderer) rank 1.
4 28 Continued as Drifter (Wanderer).
4 30 Attempted a risky adventure and was injured.
4 30 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 32 Continued as Drifter (Wanderer).
5 36 Forced to muster out.
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