Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A sudden war destroys Renee Clark's trade routes and contacts, forcing Renee Clark to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Renee Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Renee Clark's work ends up coming home with Renee Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Rewarded for a successful mission. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
An investigation takes on a dangerous turn. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |