Initiate Sadie Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 37 F 4 (-1) 2 (-2) 5 (-1) 4 (-1) 7 (0) 8 (0)425478
Expert
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Drive (Track) 1
Electronics 0
Gun Combat (Archaic) 1
Heavy Weapons 0
Melee 0
Persuade 2
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Drifter Scavenger 01
Merchant Free Trader 01
Drifter Barbarian 01
Believer Mainstream Believer Initiate13
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 19 Severely injured. Fully recovered.
2 19 Failed to qualify for Flight (Navy).
2 19 Became a Drifter (Scavenger).
2 20 Sadie Coleman do not know what happened to Sadie Coleman. There is a gap in Sadie Coleman's memory.
3 20 Became a Merchant (Free Trader).
3 21 Imperial trade restrictions force Sadie Coleman out of business.
4 21 Switched to Drifter (Barbarian).
4 23 Offered job by a patron. Now owe him a favor.
5 25 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 29 Sadie Coleman is sent to a new community or parish to preach The Word among the poor.
6 29 Continued as Believer (Mainstream Believer).
6 33 Sadie Coleman accepted an offer of inducements to betray Sadie Coleman's faith. Gain 150,000 in cash.
6 33 Forced to continue current assignment.
6 33 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 33 Continued as Believer (Mainstream Believer).
7 34 Sadie Coleman is chosen to represent Sadie Coleman's faith in a vid show or other highly public forum.
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