Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Sharlene Hooligan's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Gain Enemy if Sharlene Hooligan don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Failed to qualify for Worker (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Returned to Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Sharlene Hooligan's trade routes and contacts, forcing Sharlene Hooligan to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |