Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Sherri Batt's Contacts or Allies betrays Sherri Batt, ending Sherri Batt's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
22 |
Sherri Batt gain experience in a technical field as a computer operator or surveyor. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
27 |
Sherri Batt's business expands, Sherri Batt's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Worker) rank 1. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
29 |
Sherri Batt learn something Sherri Batt should not have – a corporate secret, a political scandal – which Sherri Batt can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |