Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Sidney Palmer botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Sidney Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Sidney Palmer survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Sidney Palmer have no idea what happened to Sidney Palmer – they found Sidney Palmer's ship drifting on the fringes of friendly space. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |