Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Severely injured. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Tempie Dwyer's Contacts or Allies betrays Tempie Dwyer, ending Tempie Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Embroiled in legal trouble. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |