Tessie Ruth  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 37 F 5 (-1) 7 (0) 13 (2) 2 (-2) 10 (1) 9 (1)57D2A9
Guarded
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Medic 0
Profession (Spacer) 0
Recon 0
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Merchant Merchant Marine Crewman01
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Della Cause Enemy 0 4 0 1 Ne Kraeda ren Kelva (F/26)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Befriended by a senior agent.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Life ruined by a criminal gang. Gain the gang as an Enemy
3 26 Failed to qualify for Broker (Merchant).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 A good deal ensures Tessie Ruth is living the high life for a few years.
3 30 Forced to muster out.
4 30 Failed to qualify for Army Support (Army).
4 30 Became a Drifter (Barbarian).
4 33 Find an Alien Artifact.
4 34 Promoted to Drifter (Barbarian) rank 1.
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