Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Tonya Marshall faith is shaken. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
32 |
Voluntarily left Holy Warrior |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Tonya Marshall's work ends up coming home with Tonya Marshall, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |