Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
23 |
Became a Rogue (Thief). |
3 |
25 |
Crime pays off. Gain victim as Enemy. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
28 |
Involved in the planning of an impressive heist. |
4 |
31 |
Promoted to Rogue (Thief) rank 2. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
33 |
Nearly killed. Fully recovered. |
7 |
33 |
Failed to qualify for Pirate (Rogue). |
7 |
33 |
Became a Drifter (Wanderer). |
7 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |