Velma Cowen  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 37 F 9 (1) 2 (-2) 5 (-1) 5 (-1) 7 (0) 7 (0)925577
Sincere
 
Skills
Astrogation 0
Broker 1
Carouse 0
Drive (Wheel) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Profession (Sports) 0
Recon 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 02
Scout Courier Scout11
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Ar Uengzi Contact 3 1 4 0 Vargr, Imperium (F/15)
Colleen Kelly Enemy 0 3 3 3 Halka (F/88)
Odile Godkim Rival 2 1 4 2 Halka (F/63)
Odile Godkim gains in power and influence.
Morgan Griffiths Ally 1 0 3 2 Solomani, Imperium (M/37)
Morgan Griffiths gains in influence.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Established a network of contacts. Gain 1 contacts.
2 22 Continued as Agent (Intelligence).
2 24 Velma Cowen's work ends up coming home with Velma Cowen, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Scout (Courier).
3 27 Velma Cowen's scout ship is one of the first on the scene to rescue the survivors of a disaster but Velma Cowen fail to help. Gain an Enemy.
3 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 28 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 28 Voluntarily left Courier
4 28 Became a Merchant (Broker).
4 31 Bankrupted by a rival. Gain the other trader as a Rival.
5 32 Continued as Merchant (Broker).
5 34 Befriend a useful ally in one sphere. Gain an Ally.
5 36 Promoted to Merchant (Broker) rank 1.
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