Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Study Athletics (Dexterity) as a hobby. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Merchant (Broker). |
2 |
22 |
Make an unexpected connection outside Velma Ortiz's normal circles. Gain a Contact. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Risk Velma Ortiz's fortune on a possibility lucrative deal and win. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
A sudden war destroys Velma Ortiz's trade routes and contacts, forcing Velma Ortiz to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |