Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
25 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
29 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
31 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
31 |
Returned to Drifter (Barbarian). |
6 |
35 |
Attempted a risky adventure and was injured. |
6 |
35 |
Severely injured. Owe 7,500 for medical bills. |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |