Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Vira Douglas's Contacts or Allies betrays Vira Douglas, ending Vira Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
A sudden war destroys Vira Douglas's trade routes and contacts, forcing Vira Douglas to flee that region of space. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
26 |
Betrayed by a friend. One of Vira Douglas's Contacts or Allies betrays Vira Douglas, ending Vira Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
26 |
Failed to qualify for Corporate (Citizen). |
5 |
26 |
Returned to Drifter (Scavenger). |
5 |
27 |
Find valuable salvage. |
5 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
34 |
Vira Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |