Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Vira Walsham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vira Walsham fail to help. Gain an Enemy. |
1 |
22 |
Severely injured. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Vira Walsham's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Psychologically damaged by Vira Walsham's time in the scouts. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
36 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |