Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Free Trader). |
2 |
30 |
Given advanced training in a specialist field |
2 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
30 |
Continued as Merchant (Free Trader). |
3 |
32 |
A series of bad deals and decisions force Wa-koebteb Epka into bankruptcy. Wa-koebteb Epka salvages what Wa-koebteb Epka can. |
4 |
32 |
Became a Scout (Explorer). |
4 |
34 |
Wa-koebteb Epka have no idea what happened to Wa-koebteb Epka – they found Wa-koebteb Epka's ship drifting on the fringes of friendly space. |