Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Scarred. Owe 1,250 for medical bills. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Waseb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Waseb's Contacts or Allies betrays Waseb, ending Waseb's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
36 |
Retired at age 36. |