Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Yetta Bowman is rewarded for Yetta Bowman's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Yetta Bowman learn something Yetta Bowman should not have – a corporate secret, a political scandal – which Yetta Bowman can profit from illegally. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Encounter a Psionic institute. |
3 |
28 |
Tested for psionic powers |
3 |
30 |
Promoted to Citizen (Worker) rank 3. |
4 |
30 |
Became a Psion (Adept). |
4 |
33 |
An anti-psi cult or gang attempts to expose or attack Yetta Bowman. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Yetta Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |