Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A police detective or rival criminal forces Yihal Yalhae to flee and vows to hunt Yihal Yalhae down. Gain an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Artist (Entertainer). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Failed to qualify for Field Researcher (Scholar). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
33 |
Attacked by enemies that Yihal Yalhae easily defeat. |
4 |
33 |
Gain Enemy if Yihal Yalhae don't already have one. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |