Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Zasan's business expands, Zasan's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
33 |
Zasan have no idea what happened to Zasan – they found Zasan's ship drifting on the fringes of friendly space. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
A sudden war destroys Zasan's trade routes and contacts, forcing Zasan to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |