Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Zettie Cameron's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zettie Cameron fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Zettie Cameron's time in the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Zettie Cameron's scout ship is one of the first on the scene to rescue the survivors of a disaster but Zettie Cameron fail to help. Gain an Enemy. |
2 |
26 |
Zettie Cameron's ship is damaged, and Zettie Cameron have to hitch-hike Zettie Cameron's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Zettie Cameron discover a world, item or information of worth to the Imperium. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Returned to Scout (Courier). |
4 |
33 |
Zettie Cameron have no idea what happened to Zettie Cameron – they found Zettie Cameron's ship drifting on the fringes of friendly space. |
5 |
33 |
Became a Rogue (Thief). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |