Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Adda Head spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Adda Head's ship is damaged, and Adda Head have to hitch-hike Adda Head's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Spend several years jumping from world to world in Adda Head's scout ship. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |