Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Aka Wata-w far from home. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
21 |
An expedition or voyage goes wrong, leaving Aka Wata-w stranded in the wilderness. |
3 |
21 |
Failed to qualify for Law Enforcement (Agent). |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
23 |
Aka Wata-w run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
23 |
Switched to Scholar (Physician) with previous rank. |
4 |
24 |
Aka Wata-w's work is sabotaged by unknown parties. Aka Wata-w may salvage what Aka Wata-w can and give up. |
5 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
26 |
Gained a contact. |
6 |
28 |
Continued as Merchant (Merchant Marine). |
6 |
29 |
A sudden war destroys Aka Wata-w's trade routes and contacts, forcing Aka Wata-w to flee that region of space. |
6 |
29 |
Gain rebels as Enemy |
7 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
32 |
Gained a contact. |
7 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
33 |
Continued as Believer (Holy Warrior). |
8 |
36 |
Aka Wata-w faith is shaken. |
9 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
37 |
Retired at age 37. |