Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Albertha McKenzie's actions. Albertha McKenzie actions lead to an honorabe discharge. |
2 |
20 |
Failed to qualify for University. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
28 |
Albertha McKenzie's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
36 |
time as a ruler or playboy gives Albertha McKenzie a wide range of experiences. |
6 |
38 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |