Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Allie Garcia's Contacts or Allies betrays Allie Garcia, ending Allie Garcia's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
23 |
Allie Garcia run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Allie Garcia's business expands, Allie Garcia's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Political upheaval strikes Allie Garcia's homeworld, and Allie Garcia is caught up in the revolution. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Allie Garcia learn something Allie Garcia should not have – a corporate secret, a political scandal – which Allie Garcia can profit from illegally. |
5 |
35 |
Promoted to Citizen (Colonist) rank 3. |